In anticipation of Saturday’s playtest, I’m posting the three major playtest documents.

The first is a quickstart guide. It contains everything you need to get a quick game of your own off the ground. Of course, at the very least you’re going to need a copy of the SRD (found here, here or here) as well. And you’re probably going to want a copy of the Iron Heroes book and most likely the PHB, DMG and Monster Manuals.

The second is a magic system. Like the document says, this magic system is designed to let players use all of their favorite spells from any book. If you’re not a fan of trance mechanic, feel free to modify it or scrap it all together. I favor more limitations on spell casters, but, your mileage may vary.

The third is an unindexed feat document. I would have liked to have had the time to put in a big, easy to reference chart at the beginning of the document, but that will have to wait. The document contains the core class features converted to feats as well as a compilation of feats from the SRD and from a very old post on the WotC message boards by Shadowfoot. Shadowfoot’s work is currently maintained here and here. You can also find a lot more useful feats here.

There is a second magic system that I’ll be playtesting on Saturday. It’s a complete magic system that comes with a strongly implied setting (based loosely on Magic: the Gathering), a new trait, a new skill, over 40 new feats and over 50 new spells. I’ll post the full rules after they’re playtested and the document goes through another round of editing.

Edit: It has come to my attention that the very old post on the WotC message board was not written by Shadowfoot as I had initially thought, but was rather written by Talen Lee.

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