Iron Heroes brought us mastery feats, and I’m a huge fan. Here’s a quick and dirty way to bring mastery feats into a Fluidity Project game.

MASTERY FEAT TRAINING
Prerequisites: 1 hit die, Base attack bonus +1, Base defense bonus +1
Benefit: Choose a mastery feat category (power, finesse, defense, lore, etc.). You can now select first level mastery feats from your chosen category.
Special: You can purchase this feat more than once. Each time you purchase this feat, you can either gain access to the first level of a new mastery feat category or gain access to the next level of a mastery feat category that you already have access to.  You cannot purchase access to more than three mastery feat categories. Each time you purchase this feat, the prerequisites increase as described below.
For the first selected mastery feat category, the prerequisites increase by 2 per mastery level purchased.
For the second selected mastery feat category, the prerequisites increase by 3 per mastery level purchased.
For the third selected mastery feat category, the prerequisites increase by 4 per mastery level purchased.

After purchasing mastery training, the mastery feats are purchased as normal feats according to the prerequisites listed in the Iron Heroes rulebook.

Here’s a chart of the prerequisites for quick reference:

Mastery Level Feat Category Prerequisites
1st First Category 1 hit die, Base attack bonus +1, Base defense bonus +1
Second Category 1 hit die, Base attack bonus +1, Base defense bonus +1
Third Category 1 hit die, Base attack bonus +1, Base defense bonus +1
2nd First Category 3 hit dice, Base attack bonus +3, Base defense bonus +3
Second Category 4 hit dice, Base attack bonus +4, Base defense bonus +4
Third Category 5 hit dice, Base attack bonus +5, Base defense bonus +5
3rd First Category 5 hit dice, Base attack bonus +5, Base defense bonus +5
Second Category 7 hit dice, Base attack bonus +7, Base defense bonus +7
Third Category 9 hit dice, Base attack bonus +9, Base defense bonus +9
4th First Category 7 hit dice, Base attack bonus +7, Base defense bonus +7
Second Category 10 hit dice, Base attack bonus +10, Base defense bonus +10
Third Category 13 hit dice, Base attack bonus +13, Base defense bonus +13
5th First Category 9 hit dice, Base attack bonus +9, Base defense bonus +9
Second Category 13 hit dice, Base attack bonus +13, Base defense bonus +13
Third Category 17 hit dice, Base attack bonus +17, Base defense bonus +17
6th First Category 11 hit dice, Base attack bonus +11, Base defense bonus +11
Second Category 16 hit dice, Base attack bonus +16, Base defense bonus +16
Third Category 21 hit dice, Base attack bonus +21, Base defense bonus +21
7th First Category 13 hit dice, Base attack bonus +13, Base defense bonus +13
Second Category 19 hit dice, Base attack bonus +19, Base defense bonus +19
Third Category 25 hit dice, Base attack bonus +25, Base defense bonus +25
8th First Category 15 hit dice, Base attack bonus +15, Base defense bonus +15
Second Category 22 hit dice, Base attack bonus +22, Base defense bonus +22
Third Category 29 hit dice, Base attack bonus +29, Base defense bonus +29
9th First Category 17 hit dice, Base attack bonus +17, Base defense bonus +17
Second Category 25 hit dice, Base attack bonus +25, Base defense bonus +25
Third Category 33 hit dice, Base attack bonus +33, Base defense bonus +33
10th First Category 19 hit dice, Base attack bonus +19, Base defense bonus +19
Second Category 28 hit dice, Base attack bonus +28, Base defense bonus +28
Third Category 37 hit dice, Base attack bonus +37, Base defense bonus +37
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